15 January 2010

Guild Wars 2 Preview

Guild Wars 2 is the sequel to the Guild Wars series which is currently in development by ArenaNet. The game will feature a new game engine as well as changes to character development and the PvP system. Guild Wars 2 is set about 250 years after the events in the first game. The world has shifted to a point where even the bravest of skill hunters that stormed the servers of Guild Wars will not be able to recognize it. The cause of these changes, other than time, is the brand new and much more serious threat – the Dragons. These massive beasts have awakened after a millennia of sleep. So far we were introduced to three dragons – Primordus, Zhaitan and Jormag. The awakening of the dragons has caused havoc and despair throughout the land. The only hope left is for the races to unite. Old conflicts must be forgotten for the greater good of the land. As you may have already noticed, you will now be able to choose between one of the five playable races: Asura, Charr, Human, Norn and Sylvari. Each race promises a completely different look on things and each will have its advantages or disadvantages. The asura, for example, will be able to summon golems to help in battle. Not much is known about the race-driven gameplay yet, but more information is to come. The companions system of the first game will be reworked so that we’ll once again be able to bring henchman for aid, but they will not take a party slot but instead serve as an extension to the the character. As for the presentation of the world – it will now be open and containing all the players at once.

There will be two types of PvP in Guild Wars 2 – World PvP and Structured PvP. World PvP will allow large numbers of players to participate in massive battles in the world of Guild Wars 2. It was noted that this PvP mode will have different objectives to complete. There will also be a Lineage-ish castle system where players join each other to take control of a selected castle. The other side of the coin – the structured PvP – will be similar to GvG’s in the first game.Guild Wars 2 will offer a sort of migration feature from the first game to the second. No, you won’t be able to transfer your pumped fire elementalist with that awesome AoE build, but instead you will be rewarded for spending so much time to build it. As some of you may remember, Eye of the North introduced a hall of monuments feature. This is the key that will allow you to transfer some of your titles/items from the first game to the second. It will not be a direct transfer, though. You can also reserve your names through that same system.

Guild Wars 2 will utilize a brand new quest system different that anything we’ve seen. The game will feature the so-called “Event system”. Different events will occur through the world of Guild Wars 2 and if you happen to be present at one of those – you can participate. One of the examples demonstrates a dragon attacking the bridge of a small village. The players will then have a choice whether to fight the beast or not. If they succeed in this, the dragon will flee and they will be rewarded. Should they fail then the dragon destroys the bridge of the village and a new series of quests is unlocked to fix the bridge.

Guild Wars 2 is shaping up like a great MMO. A revolutionary one, even. ArenaNet have tweaked the right places and are offering us a more massive and epic adventure. No release dates have been announced as of yet but the game is nearing it’s completion. Which reminds me that ArenaNet have said the game will have no monthly fees. One thing is for sure – I will be getting Guild Wars 2. And it looks like I’m not the only one.Guild Wars 2 is powered by an updated version of the engine from the first game. Actually “updated” is not the right word, “complete makeover” is more like it. The engine will offer more detailed models, better lighting and shadows, new animation and effects systems, plus new audio and cinematics engines and a more flexible combat and skill-casting system. There have been rumors about the game supporting Dx10, too. As for the physics system – it’s Havok. To sum this up – the game will look astonishing. The music will be recorded by Jeremy Soule, who did the music of the first Guild Wars.

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